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Heroes of Newerth Thread - Printable Version

+- (https://wuthapn.com/forums)
+-- Forum: WHAR LEWTS PLZ HALp (https://wuthapn.com/forums/forumdisplay.php?fid=3)
+--- Forum: GINERAL FORUM (https://wuthapn.com/forums/forumdisplay.php?fid=4)
+--- Thread: Heroes of Newerth Thread (/showthread.php?tid=920)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40


Re: Heroes of Newerth Thread - Sharfalma - 08-28-2009

When Archlight uses all of your emails to keylog and hack all of your accounts to destroy our guild from the inside I am going to laugh. And cry. Cry


Re: Heroes of Newerth Thread - CAN - 08-28-2009

all she ever wanted was someone to play catch with


Re: Heroes of Newerth Thread - Crazy Diana - 08-29-2009

Quote: What S2 Is Working On 8/26 Edition
I wanted to throw out another update of things we're currently working on:

1.) Spectator / Replay Interface: This is an interface specific to spectating or watching a replay. It will have more information and options to expand & collapse lots of detailed information panels.

2.) Practice Mode: The ability to locally create a game on any map, play as any hero, give gold, give experience, spawn other heroes and units, change heroes, etc... This change will allow you to experiment in the game and test maps (when you get the editor ) This will also disallow single player games on remote servers which will increase our server capacity.

3.) Chat Server Scalability: We've just recently streamlined the Chat Server's speed and CPU usage and are working on making it fully scalable. This is the last piece of the puzzle for system wide scalability.

4.) New Heroes: We will continue to push out new heroes. Here is a list of the next group of heroes we're working on.

(a) Maliken: New strength Hellbourne hero
(b) Andromeda: Vengeful Spirit port
© Sand Wraith: Mercurial (Spectre) port
(d) Panda dude: New hero based on a panda (we had to do it guys!)
(e) Diseased Rider: Lich port

We will also be working on other polishes, tweaks, balances, mechanics (game pausing), etc... while the rest of this is going on.

I hope this update helps you feel good about what is going on with HoN. I hope you feel as though we are getting a lot accomplished. Just think, this is a small self-funded team. Just image with the success of HoN & increased capital and more developers what we can get done (yes, *wink* *wink*, pre purchasing is good hehe). Ok, sorry, that what the capitalistic pig in me coming out. Back to developer mode - thanks for testing and thanks for the feedback everybody!



Re: Heroes of Newerth Thread - Death - 08-29-2009

time to pwn some face with lich jungle hunting


Re: Heroes of Newerth Thread - Death - 08-29-2009

also has anyone seen the new test map? its a ridiculous 1 lane map with 3/5 of it being nothing at all its retarded but funny


Re: Heroes of Newerth Thread - CAN - 08-29-2009

its not really new, its fun for zerging though theres no fountain defense so you just get ranged and camp them


Re: Heroes of Newerth Thread - Crazy Diana - 08-30-2009

a very interesting read
http://forums.heroesofnewerth.com/showt ... hp?t=15362


Re: Heroes of Newerth Thread - sauce - 08-31-2009

is their a way to replay in HoN?
last 2 times i played zephyr, went 15-1 and 14-0
first time getting bloodbath felt soooooo good.
although it makes me feel bad about the other team Sad


Re: Heroes of Newerth Thread - geng - 08-31-2009

replay not implemented yet


Re: Heroes of Newerth Thread - Archlight - 08-31-2009

cant wait to play soon!