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Heroes of Newerth Thread - Printable Version

+- (https://wuthapn.com/forums)
+-- Forum: WHAR LEWTS PLZ HALp (https://wuthapn.com/forums/forumdisplay.php?fid=3)
+--- Forum: GINERAL FORUM (https://wuthapn.com/forums/forumdisplay.php?fid=4)
+--- Thread: Heroes of Newerth Thread (/showthread.php?tid=920)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40


Re: Heroes of Newerth Thread - Crazy Diana - 09-28-2009

http://www.xfire.com/live_video/idejder/
developer streams are cool


Re: Heroes of Newerth Thread - Crazy Diana - 09-28-2009

lmfao look at the legion int heroes

[Image: 50938661.png]


Re: Heroes of Newerth Thread - Crazy Diana - 09-29-2009

* HoNBot has changed the topic to: 0.2.8 is live, update when you get a chance. Servers down until the 29th @ 4 pm PST, try to be around for some games.


Re: Heroes of Newerth Thread - CAN - 09-29-2009

Version 0.2.8
-------------
- The shop got the close button back (the X)
- Fixed Tower AI to not be so... aggressive
- Fixed all crash bugs (was really just one big bug. Took a whole can of RAID, too.)
- Fixed Plague Rider's Plague Carrier to work correctly with Staff of the Master
- Fixed Glacius' Ice imprisionment so it can't freeze Kongor
- Removed the old crit item from Puppetmaster's Recommended items
- Blacksmith's third ability doesn't get a 50 second cooldown at level 3 ultimate anymore. Returned to 5. Darn 0's.
- Added new tag to the Harkon's Blade
- Changed Nome's Wisdom to actually give more of an effect then the sum of it's parts and not be worse
*Aura now works

Harkon's Blade
- Can now attack Magic Immune targets, will just do Physical damage
- Does not interrupt teleporting or channeling when toggled on

Nullfire Blade
- Mana burned now does damage again


Version 0.2.7
-------------
General:
- New Chat Server functionality
- Channeling spells will now break if the target and caster get too far away from each other
- Can no longer teleport (with Post Haste) to pets. Includes couriers, defiler's ult, zephyr's tornadoes, and arachna's spider pet.
- Shops are now larger and better! Outpost updated! Hurrah!
- Non-damaging stuns now count for assists
- Changed invisibility rune to not expire until you actually complete an attack
- Ultimates that go through Magic Immunity are now tagged as Superior Magic
- Fog of War is now a bit different (closer to Warcraft 3's)
- Regeneration from the Regen Rune now expires when you hit full life and mana
- Added new jukespots and new places you can buy from the secret shops on Caldavar
- Tweaked Tower AI significantly
- Heroes that cast targetted DoTs make those they target deniable by teammates when under 10%
*Wretched Hag Haunt
*Blacksmith Flaming Hammer
*Slither Toxicity and Poison Spray
*Hellbringer Death Boil
*Blood Hunter Blood Crazy
*Legionnaire Terrify
*Demented Shaman Entangle
*Voodoo Jester Mojo (main target only)
- Denying a hero no longer grants the deny-er gold

Items:
- Crit percentage now properly shows up in the shop window
- Removed cooldown from the Mana Potion and gave it a range so you no longer have to be inside a hero to cast it on them
- Sacrificial Stone no longer gets charges from illusions
- Can now disassemble charged hammer
- Fixed Ring of the Teacher and Abyssal Skull to not stack auras
- Doombringer now clears ownership when dropped on death
- Post Haste recipe lowered to 2000
- Brutalizer stun chance no longer stacks with itself
- Kongor's Token of Life now expires after 10 minutes
- Kongor's Token of Life is now binded to the owner when it is picked up. The item can be passed, but it will not trigger on death unless it is held by the owner.
- Bottle now will automatically consume the rune it holds 2 minutes after picking it up
- Astrolabe now heals magic immune units
- Savage Mace is now back in Combative
- Nullstone now blocks all single target abilities, not just Magic (Currently does not block Scout's Marksman Shot correctly)
- Steam boots stats recuded to 10/12/14 and armor recuded to 3
*Now requires a Guardian Ring instead of a Ringmail with a recipe cost. Total cost unchanged.
- Enhanced Marchers now give 15 damage (up from 12) and the phase time has been reduced to 5 seconds with a 10 second cooldown
- Flenser Removed
- Riftshards reworked
*Takes a Punchdagger, Broadsword, and 950 recipe. 2650 total.
*950 recipe can be bought to upgrade the item 3 more times
*+45/55/65/75 damage
*10/13/16/20% chance to crit
*1.8/2.0/2.2/2.4 crit damage

- New Item: Nome's Wisdom
*Takes a Ring of the Teacher, Great Arcana, and 325 recipe. 2500 total.
*6 int, 10 damage, 10 attack speed
*+4 armor, +1 mana regen aura
*Any heroes under the effect of the aura are healed for 25% of their mana costs when casting spells.

- New Item: Harkon's Blade
*Located in the Morph Attack shop
*Takes a Great Arcana, Acolyte's Staff, and 725 recipe. 5100 total.
*35 int, 15 damage, 10 attackspeed, 100% Mana Regen
*Toggle item. When toggled on, attacks deal Magic damage instead of Physical. Drains 125 mana per attack and applies Harkon's Blade to the target
*Harkon's Blade Debuff: Lowers Magic Armor by 5.

- Couriers got some work done
*Recipies now form on couriers
*Neutrals will no longer attack them unless a courier stops moving on top of them
*Added an ability to fly/run to you and drop all items you own onto your hero (Delivery)
*Added an ability to fly/run back to the well (Homeward Bound)

-Behemoth's Heart Re-worked
- Recipe the same, cost the same, still grants 35 strength and 300 health
- Grants .75% regen to Strength heroes
- Grants +10% to all damage done for Agility Heroes
- Grants -15% cooldowns and +30 cast speed to Intelligence Heroes

Heroes:

Accursed
- Fixed Shield to refresh amount absorbed when it is recast on the same target
- Sear now grants allies a buff again instead of just himself
- Shield and Flame Consumption now remove stuns

Armadon
- Armadillo now procs an extra spray faster

Blacksmith
- Recoded Frenzy to cast correctly on creeps
- Added delays for the multicast impacts for Fireball
- Want to know the last change? TOO BAD! IT'S ME, BLACKSMITH!

Blood Hunter
- Fixed tooltips

Devourer
- Hook range increased, touch radius decreased. Total range is now 1160.

Diseased Rider
- Fixed tooltips
- Fixed Cursed Shield to not debuff ranged units
- Recoded Plague Carrier to function properly and increased speed to 522

Glacius
- Ice Imprisonment now lasts 10 seconds on non-hero and non-pets.

Keeper of the Forest
- Root can now hit magic immune units

Kraken
- Splash is now Physical damage

Magebane
- Reworked
*Removed passive magic resistance
*Added AOE magic resistance to allied heroes and self after blinking with Flash
*Added Pierced Essence. Drains your target's mana based on how far they move

Maliken
- Fixed splash damage when in Posession form
- Increased base strength from 18 to 22, damage recuded by 4 to compensate

Nymphora
- Changed Nymphora's call to disjoint the target (to stop a predator from leaping across the map)

Ophelia
- Ophelia's Touch will no longer heal wards
- Fixed Ophelia's Judgment to always reference the well
- Can no longer befriend the very large creatures of Newerth

Pebbles
- Fixed Chuck (again!)

Pollywog Priest
- Fixed Electric Jolt (again!)

Puppetmaster
- Added a stop command to Puppet Show to stop spells in midcast

Scout
- Can no longer nail Kongor with Marksman Shot
- Added an initial mana cost of 20/30/40/50 to Vanish
- Disarm can no longer disarm a target within 4 seconds of them being disarmed. Disarm duration decreased from 3 seconds to 2 seconds.
- Fixed a bug preventing certain items from expiring his invisibility

Soul Reaper
- Fixed base damage to the proper amount
- Judgment does not hit invisible units anymore
- Demonic Execution can no longer be used on Kongor
- Withering Presence will no longer take away life from wards

Succubus
- Can no longer cast Smitten on Kongor. Kongor smash instead.

Voodoo Jester
- Acid Cocktail will no longer bounce off runes or catapaults
- Fixed Acid Cocktail from spawning two projectiles when the original target becomes invalid

Wild Soul
- Changed BooBoo's entangle cooldown to 3 seconds

Wretched Hag
- Sonar Scream cooldown is now 7 seconds
- Bat Blast cone reworked, should be more accurate


Re: Heroes of Newerth Thread - Knewt - 09-29-2009

tree being able to root me through bkb is going to suck now.


Re: Heroes of Newerth Thread - Crazy Diana - 09-30-2009

tree needed a buff, hes kinda useless


Re: Heroes of Newerth Thread - Crazy Diana - 10-01-2009

Quote:Version 0.2.9
-------------
- Re-arranged shops for both Accessories and Weapons
- Fixed Tempest Meteor to not spam proc the Barrier Idol
- Added a few new jukespots to the Caldavar map

Items

Alchemist Bones
- Recipe now takes 2x Gloves of the Swift and a recipe

New item: Major Totem.
- +5 all stats, 750 gold

Post Haste
- Recipe cost back up to 2200

Steamboots
- Gives +5 all stats and +5 of your choice of stat (toggle). 75 MS

Enhanced Marchers
- Gives 65 MS, 30 IAS, 16 damage, and phase on a 5/10s cooldown
*Phase isn't broken by casting spells anymore

Insanitarius
- Does not break channelling when turned on anymore

Harkon's blade:
- Increased passive damage from +15 to +25
- Increased passive mana regen from +100% to +150%

Heroes

New Hero: Pandamonium

Dark Lady:
- Base strength increased from 18 to 22
- Base intelligence increased from 13 to 16, gain increased from 1.75 to 1.9
- Dark Blades cool down changed from 25 seconds to 26/22/18/14 seconds
- Mana cost of Charging Strikes set to 75 at all levels. Each consecutive attack while charging will deal 15% less damage, reduced from 25%
- Taint Soul slightly reworked:
* Mana cost reduced from 90/110/130/150 to 35/45/55/65
* Range increased from 1000 to 1200
* Damage reduced from 75/125/175/225 to 60/90/120/150
- Cover of Darkness duration reduced from 6/9/12 to 4/6/8 seconds. Movement speed slow changed from 5% to 6%/14%/22%.

Devourer
- Hook now brings any unit you hook to you instead of 128 units away

- Magebane workover #2
*Strength gain set to 1.6 per level
*Mana Combustion now gives Magebane mana back equal to 1/4 of the mana burned
*Flash now correctly applies Magic Armor to allies
*Pierced Essence Removed
*Master of the Mantra added
**Toggle abiliy, when toggled on gives allies 35 spellhaste and enemies -35 spellhaste within 800 units of self. Enemies who cast while under the effect of the aura take 80% of the manacost of the spell in damage.

Maliken:
- Maliken can no longer teleport to his sword while Immobilized

Pharaoh
- Lowered his Aggro radius to 100 while inside his Wall of Mummies. Stops him getting pushed to the edge of the wall and being stuck there.

Predator:
- Mana cost on terror reduced to 100/150/200 from 100/200/300

Scout
- Vanish initial mana cost set to 30 at all levels (from test patch's 20,30,40,50)

Voodoo:
- Acid Cocktail will no longer bounce to runes



Re: Heroes of Newerth Thread - Crazy Diana - 10-01-2009

panda
is
badass


Re: Heroes of Newerth Thread - Hitshade - 10-02-2009

Anyone still have a beta key or two?

A friend and I wouldn't mind giving this a shot.


Re: Heroes of Newerth Thread - Dayvd - 10-02-2009

I think I only have one left atm Hitshade. -_-

Edit: Nevermind I have 2 left, so send me a PM with the email you want them sent too.