06-09-2011, 05:47 PM
ArchmageFurly Wrote:Jack brought up a point that people seem to still be missing. I specced out of 3% elemental damage for 12% spell damage reduction, as well as picking up Seasoned Winds which only use is if I get Cinders. If you have a way to reduce your damage through talents or glyphs, do it even if it lowers your damage by 3% haste or some similar talent. The damage done to MCed people needs to chill, and people who are mced need to recognize if they need to break it early to survive. This will be particularly true p3 where you may path into a really shitty spot.Exactly! Nefarian is a survival fight, until you have every talent, glyph, ability, trinket, etc. to reduce spell damage and you effectively use them, don't blame healers or mechanics.
In short, people just need some forsight. Alyse, Tail Swipe has a cd and a timer, and you can see what Nef's hp is at. I'm sure the healers can figure out some way via shields or w/e to make it so you don't die when the tail swipe/crackle combo happens. Just using that as an example, but this fight is really, really easy to anticipate the incoming damage in those phases.
Also thank you Furly for spending time to make this thread, even if it includes shit after we've call a wipe and isn't complete, it gets the point across and opens discussion.