09-15-2010, 04:48 PM
Firecrest Wrote:if they are ready to step in at any moment, they are putting in the time (admittedly not putting in the wipes). if you don't think they deserve the loot, they probably shouldn't be in the wait list/raiding in the first place, and we have friend ranks for that. (inb4 ranks don't matter)lawlerbation Wrote:if you have to be ready at a moments notice you deserve the same dkp.There has to be more reward for actually putting in the time and going through the wipes. Some guy who sat on the bench for two months while we learned HM ICC does not deserve to come in and get the same loot prio as the guy who put in the time when it was hard.
Firecrest Wrote:that's why i'm bitching and moaning about having a more efficient raid. it's (hopefully) not a waste of time. if you look at a wowprogress http://www.wowprogress.com/i/graph/ach_4584.png, it's basically a linear increase in the amount of guilds getting light of dawn since the first few. ie, you don't see huge jumps during buff% changes, and 30% 2 months ago or whatever didn't make the fight magically trivial. it still takes time and effort, and the amount needed differs per guild. i'm hoping we can be one dot on that line before 4.0.xnskzzxnvs Wrote:Like I said before. The "why" is no longer relevant. Whatever the cause, the chances of us fixing it in the next 4-8 weeks are minimal. We really need to be focusing on what we plan to do about it. Honestly I think doing nothing and forging ahead like nothing's wrong and there's actually a good chance of success is just a waste of everyone's time.Firecrest Wrote:Especially given that we’ve had pretty much zero progression that wasn’t washed away the next week.because of attendance. see us not getting into p3 yesterday after not pulling at all last week, even though we were wiping to frostmourne before that.
Hitshade Wrote:but we are taking new people to the fight. we have to because we lose old ones due to attrition. people don't completely forget the general mechanics, but they need to be reminded of specifics like stuns/cd/assignment/rotation/stay on the fucking valks/don't pull aggro we only have 1 rogue/blah blah and we lose more than a couple wipes getting it worked out. and that's time wasted not progressing. so maybe attendance is not the real true most severe problem, but it is something we can fix/bandaid, and anything that helps even a little helps. (john fucking madden here)xnskzzxnvs Wrote:it shouldn't. if the people you usually take to the fight are late/afk/busy/phone/power/wife/cinnamon-bun/goat-on-my-porch/or-otherwise-unavailable we should be getting other players in and doing another attempt instead of waiting 5-10 minutes for them to be back. we should want to have minimal down time, to get players who haven't done the fight much more experience in the fight, and to get progress (not necessarily in that order).The problem runs deeper than attendance anyhow. Even with shoddy attendance you're not pulling in 5 new people a night. At this point everyone that comes to the attempts should have experience and blaming attendance for lack of progress (again, at this point) is borderline idiotic. I mean if you NEVER get attempts in thats one thing, but after so many months you cant say that missing a week is making raiders bad.
(and i'm not trying to point any fingers here, i just want to stress that we should make the best use that we can of our limited raid time, and people will be unavailable for any and all reasons.)
No half-way competent player is going to completely forget the mechanics of the fight if they don't put in attempts for one week. Even if they needed a warm-up that would be accomplished within a couple wipes, not an entire night of them. For fuck sake I have gone weeks in between attempts and still managed to put some of the raiders to shame when Im pulled in to cover for someone. Attendance is not the real problem. Period.
Hitshade Wrote:As far as DKP is concerned... Every guild that has killed HM LK so far has done it with equal or lesser gear than what the raid, as a whole, has now. Get rid of it. Open rolls for the remaining few weeks in the expansion.
Its perfectly obvious that these purples that your dkp is currently being spent on are going to be replaced with QUEST AND NON-HEROIC DUNGEON GEAR in Cataclysm. Who fucking cares about something that is going to be completely irrelevant in a couple months time?
honestly i should not have said anything about dkp, and it's not anything that applies to me anyway. my real selfish ulterior motive is that i just want there to be enough people on so that we can actually raid regularly on schedule (something that has happened rather rarely since i joined 2 months ago, and probably happened rarely before that), down the boss, and get nerdy achievement. i don't care about the loot as long as we have what we need to down the boss (note, we may need more loot than what guilds better than us need to down the boss), and talking about mount before we even get close to downing the boss is retarded.