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Majordomo hardmode - Printable Version +- (https://wuthapn.com/forums) +-- Forum: WHAR LEWTS PLZ HALp (https://wuthapn.com/forums/forumdisplay.php?fid=3) +--- Forum: GINERAL FORUM (https://wuthapn.com/forums/forumdisplay.php?fid=4) +--- Thread: Majordomo hardmode (/showthread.php?tid=3083) Pages:
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Re: Majordomo hardmode - Firecrest - 08-31-2011 ragelol Wrote:Can't sit in melee, you'll get us all pounced on.I assumed Pounce targets anyone outside of X yards. Is it based on spec? Edit: I guess that would make sense, otherwise we would only need to send out the 6 or so people that it takes to make him go cat form. Re: Majordomo hardmode - abecx - 08-31-2011 Firecrest Wrote:ragelol Wrote:Can't sit in melee, you'll get us all pounced on.I assumed Pounce targets anyone outside of X yards. Is it based on spec? Yes, the pounce is based on spec, an class that can be range ( healers included ) has to be ranged, only melee classes are allowed to stay melee range. Clever girl... Re: Majordomo hardmode - Firecrest - 08-31-2011 Makes sense. I would still like to have a 6th Healer not soaking Orbs that can continue to operate with the 100% increase buff. They will just have to stand outside of melee but not near an Orb. Re: Majordomo hardmode - ragelol - 08-31-2011 Firecrest Wrote:Makes sense. I would still like to have a 6th Healer not soaking Orbs that can continue to operate with the 100% increase buff. They will just have to stand outside of melee but not near an Orb. Not arguing for or against that, just that not being in melee. W/e works |