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Heroes of Newerth Thread
Quote:Version 0.2.9
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- Re-arranged shops for both Accessories and Weapons
- Fixed Tempest Meteor to not spam proc the Barrier Idol
- Added a few new jukespots to the Caldavar map

Items

Alchemist Bones
- Recipe now takes 2x Gloves of the Swift and a recipe

New item: Major Totem.
- +5 all stats, 750 gold

Post Haste
- Recipe cost back up to 2200

Steamboots
- Gives +5 all stats and +5 of your choice of stat (toggle). 75 MS

Enhanced Marchers
- Gives 65 MS, 30 IAS, 16 damage, and phase on a 5/10s cooldown
*Phase isn't broken by casting spells anymore

Insanitarius
- Does not break channelling when turned on anymore

Harkon's blade:
- Increased passive damage from +15 to +25
- Increased passive mana regen from +100% to +150%

Heroes

New Hero: Pandamonium

Dark Lady:
- Base strength increased from 18 to 22
- Base intelligence increased from 13 to 16, gain increased from 1.75 to 1.9
- Dark Blades cool down changed from 25 seconds to 26/22/18/14 seconds
- Mana cost of Charging Strikes set to 75 at all levels. Each consecutive attack while charging will deal 15% less damage, reduced from 25%
- Taint Soul slightly reworked:
* Mana cost reduced from 90/110/130/150 to 35/45/55/65
* Range increased from 1000 to 1200
* Damage reduced from 75/125/175/225 to 60/90/120/150
- Cover of Darkness duration reduced from 6/9/12 to 4/6/8 seconds. Movement speed slow changed from 5% to 6%/14%/22%.

Devourer
- Hook now brings any unit you hook to you instead of 128 units away

- Magebane workover #2
*Strength gain set to 1.6 per level
*Mana Combustion now gives Magebane mana back equal to 1/4 of the mana burned
*Flash now correctly applies Magic Armor to allies
*Pierced Essence Removed
*Master of the Mantra added
**Toggle abiliy, when toggled on gives allies 35 spellhaste and enemies -35 spellhaste within 800 units of self. Enemies who cast while under the effect of the aura take 80% of the manacost of the spell in damage.

Maliken:
- Maliken can no longer teleport to his sword while Immobilized

Pharaoh
- Lowered his Aggro radius to 100 while inside his Wall of Mummies. Stops him getting pushed to the edge of the wall and being stuck there.

Predator:
- Mana cost on terror reduced to 100/150/200 from 100/200/300

Scout
- Vanish initial mana cost set to 30 at all levels (from test patch's 20,30,40,50)

Voodoo:
- Acid Cocktail will no longer bounce to runes
[Image: 4BQkCvN.png]
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