08-07-2010, 06:11 PM
Only incentive for defeating raid encounters should be the ability (attunement, gear, respect, etc.) to reach the next tier of raid encounters.
Unfortunately part of Bobby 'the rapist' Kotick's business model is to minimize content to maximize profit, so Blizzard needed to find simpler incentive; copying a mount model that has sold to millions of users for $25 and granting it as a raid reward is a lot easier than creating another raid instance to grant access to.
Why do I still subscribe for WoW and why did I buy SC2 for $60? :?
Unfortunately part of Bobby 'the rapist' Kotick's business model is to minimize content to maximize profit, so Blizzard needed to find simpler incentive; copying a mount model that has sold to millions of users for $25 and granting it as a raid reward is a lot easier than creating another raid instance to grant access to.
Why do I still subscribe for WoW and why did I buy SC2 for $60? :?
