05-22-2012, 06:47 PM
Firecrest Wrote:I'm probably just going to go as far as I can on the Monk since I really like it. I'll be really disappointed if I can't at least do most of Hell. With any luck, I'll be tired of Monk by then and won't feel quite so pissed off about being forced to roll a Wizard. Or maybe I'll get really lucky and Blizz will add some balance or there will be ways for me to gear into viability.Monster Scaling by Difficulty and Players
I wonder how much of a difference it makes to be soloing vs having a partner when doing the harder content. Is one easier than the other, or are they roughly the same?
Here is how monsters scale per player in each difficulty:
Normal - 75% Health; 0% XP; 0% Damage
Nightmare - 85% Health; 0% XP; 5% Damage
Hell - 95% Health; 0% XP; 10% Damage
Inferno - 110% Health; 0% XP; 15% Damage
http://www.diablofans.com/topic/41290-re...-monsters/
Also magic find is averaged in a group while gold find is individual.
