04-21-2009, 12:46 AM
Faldelore Wrote:8 minutes in game time or real time? because 8 minutes in realtime could be a century in game time...
8 minutes in real time. The way they have it set up...if you see that bar in the middle with different colored waves...those constantly approach the "present". Well each wave is similar to an instantiation, where the events that occurred in the past do not "take effect" until that blip in time. The time-line is 8 minutes long, with the "present" being at like the 6 minute mark I believe. So you have 6 minutes worth of usable time to work with in the past and two minutes in the future. In the case of a paradox, such as a unit being built by a factory, that unit going in the past, and destroying the factory before it was built, the unit would instantiate at each interval of time waves. This would happen roughly once per minute for six minutes, in which case the game engine would use an algorithm of some sort to determine which instance of time the unit is stuck in. Bitchin' stuff.
