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@kipp
#11
Warcraft got lucky, IMO. They used Blizzard's good name to stand out in the beginning and amassed a huge player base. More people means more $$$. Which is how WoW has maintained its other shining quality. Content. The depth of content and the speed with which new stuff is released in WoW is amazing. I mean, think about it. Every five months or so, you're playing a significantly different game.

Guild Wars is amazing to look at, but somewhere around 20 days /played and you're just done. Not that the game got bad or boring, but you've just experienced all the content that it has to offer.
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