07-22-2012, 04:15 PM
ArchmageFurly in three days Wrote:K so if we're 100% serious about this its going to take alot of time and effort, we need to set up a program and decide exactly what we're going to focus on.I already know what I want to focus on, the lore. I have the first half dozen episodes laid out, they are to broadly cover from the beginning till the current time to get people caught up that may or may not know the major events with the whys. I am also wanting to limit episodes to around 10 minutes except for one off specials.
Machinima is too much work, the episodes are to be about the lore, not on making crazy awesome high graphic fight videos ( they take WAY too long ). The basic functions of just pulling the 3d models out with their predefined movement is useless for what I plan on making and would be more entertaining to watch the boss fights for example going through karazhan we can talk about medivh first showing his footage from black morass, show his apprentice in shattarath, moroes, the catacombs, his dad, there is plenty to talk about while silently clearing the instance in the background. This is not to say I wont do it for certain episodes, but for the most part it is a ALOT of work to just get a few seconds worth of video.
To synopsis the above, I love watching videos of people playing while talking about what they are playing ( Angry Video Game Nerd is a perfect example ).
The ancient lore is most certainly a requirement to know more about why certain characters have done what they did to put us in our current predicament. No one is going to understand why algalon was calling the titans without some basic knowledge. One thing I've learned through teaching and training people is if you keep it entertaining, they will watch and absorb regardless if it is relevant to them or not.