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diablo was actually nerfed too
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Tell me if I'm imagining this or my latency just improved, but the biggest change I noticed since 1.03 is the delay between when a spell appears and when the damage occurs, like Diablo's Ring of Fire ability I used to have to GTFO of it within 1-2 seconds now I have like an extra 2 seconds of cushion giving me about twice as long to react. I also found I can multi-blink through poison pools and fire chains and molten trails without dying since the patch, I don't even take damage for the first 1-2 seconds. I don't see anything in the patch notes about this, it could just be considered an optimization or maybe I really am just imagining shit.
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i rubberband crazy if i walk near a wall
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So i got some legendary BS recipe before servers went down. Too bad its only worth like 400k ish.
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People still play this game? lold
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Making money was fun I guess, but farming act 1/ponies got old fast esp since they even admitted they fucked up act 3 and 4 drops.
Oh and the nerfing of Demon hunters into the ground was pretty fun as well
(or " buff " according to Athene, but then again im pretty sure a 4 year old with at least 2 fingers could do exactly what he does ).
brb making a barbarian.