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We are making a change to these spells so that their benefits are exclusive in patch 3.1.0. The buffs will be equivalent, but will no longer stack. Mana Spring will affect the entire raid instead of just the shaman’s party. We felt that both paladins and shamans brought too many unique buffs to a group. Additionally, we have been trying to tone down mana regeneration in large groups, and were concerned raids would feel the need to stack paladins or especially shaman to have enough Mana Spring totems. We have also been trying to get more benefits out of the party and into the raid, and Mana Spring previously was still a party only buff. With this change, if there is only one paladin, he or she can bring Blessing of Kings while the shaman offers Mana Spring. If there are two paladins and the second offers Blessing of Wisdom, then the shaman can offer healing or cleansing with their water totem instead.
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Let's make tanking harder now:
This was an Ulduar issue. Previously, many bosses were taunt immune and taunt had a short range. With both of those changes, it was possible to ping pong bosses between multiple tanks in order to avoid anyone taking much damage. This goes beyond clever use of an ability by players (and isn't *that* clever since it has been around forever) and into an exploit that trivializes encounters. With this change, you should be able to taunt when you need to but not keep the boss confused and ineffective.
The diminishing returns do not actually work on the current PTR build despite the patch notes, but will be implemented soon.
[...] I'm not sure this will have major implications on threat management on "normal" boss attempts. This change was really put in just to prevent a situation where tanks would not take damage because the boss could never reach them before being taunted away. We aren't changing our design of letting most mobs be tauntable.
It shouldn't affect the Razuvious fight. The diminishing returns only lasts 15 seconds (not the whole fight) and that encounter is timed more for 30 second taunts. Secondly, we can just make the Understudy taunts not diminish.
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That's awesome. Why don't we just make a mana-regen buff, a health buff and a dps buff and give them all to everyone? Fuck class diversity.
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well from a casual point of view thats not a bad idea .. i mean i only play this game for 20 mins every week i damn well better have every buff possible for when i run around dalaran and ruin pugs
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i kinda miss the way sunwell was, were the locks would fight for the boomkin, and ele shammy from the mages, and so on.
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Kipp: I'm just going to reroll a shamandruidmageroguedeathpaladin knight.
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This is the wrong way to fix the mana regeneration issue. Does Blizzard not look at numbers? mp5 is near worthless now since they introduced a regeneration mechanic that relies only on intellect. They need to fix replenishment, fix divine plea, fix spirit, fix rapture, fix meditation, fix intensity, etc. not merge more buffs. :roll:
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jackslammer Wrote:sophronius Wrote:i kinda miss the way sunwell was, were the locks would fight for the boomkin, and ele shammy from the mages, and so on.
And healers were only as good as their shadow priests.
:oops:
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