10-03-2013, 01:44 PM
Siege of Orgrimmar
The Fallen Protectors
Sun Tenderheart's Shadow Word: Bane no longer has a slight delay before applying its damage.
Norushen
Fixed an issue where Amalgam of Corruption's Unleashed Anger was not always hitting the tank.
Fixed an issue where Amalgam of Corruption's Blind Hatred may hit players who were not in the beam.
Galakras
Galakras should no longer be able to be damaged or debuffed before landing in Phase 2.
Kor'kron Dark Shaman
Changes on Raid Finder difficulty:
Wavebinger Kardris' Falling Ash now deals 200,000 Fire damage (down from 999,999).
Foul Slimes' Foulness aura now deals 30,000 Nature damage (down from 50,000).
Fixed an issue where placement of Earthbreaker Haromm's Ashen Wall was not always perpendicular to the direction he's facing.
General Nazgrim
Changes on Raid Finder difficulty:
General Nazgrim's health has been reduced by 10%.
General Nazgrim's Ravager now hits for 200,000 damage.
General Nazgrim now gains 1 Rage when struck in Defensive Stance (down from 2 Rage).
General Nazgrim now gains 2 Rage for each target struck by Heroic Shockwave's Aftershocks (down from 3 Rage).
General Nazgrim now gains 2 Rage from Kor'kron Banner (down from 3 Rage).
Kor'kron Warshaman's Earth Shield now heals for 2% of maximum health (down from 5%).
Kor'kron Warshaman's Empowered Chain Heal now heals for 4% of maximum health (down from 10%).
Siegecrafter Blackfuse
Players are now immune to Superheated while being pulled off the conveyer belt.
Shockwave Missile no longer hits players that are exiting a transport pipe.
Paragons of the Klaxxi
Ka'roz the Locust should now always jump back down from the platform after using Hurl Amber.
Kaz'tik the Manipulator's Hungry Kunchongs should no longer be able to gain Thick Shell while using Devour on a Mesmerized player.
Hisek the Swarmkeeper should no longer Fire a beam at the target if he gets encased in Amber while casting Aim.
Garrosh Hellscream
Garrosh Hellscream should no longer be using Desecrate against players that are on a balcony.
Farseer Wolf Riders should no longer continuously attempt to cast Ancestral Chain Heal if they're hit by an Iron Star before entering combat.
Kor'kron Iron Stars now properly deal damage to Kor’kron Warbringers and Farseer Wolf Riders on 25-player Heroic difficulty, and can no longer unintentionally kill players that were not struck directly.