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On one side of spectrum we could clear Ulduar and do a couple of the hard modes in one night with ease or on the other side of the spectrum we could raid five nights a week and eventually complete Heroic: Glory of the Raider and an Algalon kill before 3.2.
Judging from the recent threads and the atmosphere in guild spending time and effort on hard modes may be costing us more than benefiting us at this point.
So I want to know now from you, do you not give a fuck about hard modes? do you need loot off a specific hard mode (if so which hard mode and what loot)? do you think we should set a maximum amount of attempts or time on hard modes? do you want to continue to push hard mode Freya and Mimiron?
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We should keep doing them, none of the ones we've done so far are hard really. The only 'hard' hard modes are the ones we haven't killed yet. I do wish we had the people to raid 5 nights to try and get an Algalon kill before 3.2 though.
HI I AM MIKAELO
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I think another question that deserves to be asked outright is:
Are the core raiders going to be patient and willing to pretend HM content has never been cleared? Are they going to be accepting of the fact that currently, only about 60% of the raid is competent and experienced enough to get these HMs done?
Will we continue the trend of booting new recruits after a couple of fuck ups or give them an honest shot at learning the fights? I know there are a lot of us who know these HMs, have done these HMs and from experience feel that they arent complicated. (With our experience, no they arent). But in hindsight, we spent a lot of time on some of these encounters... far more than we are giving the new members.
As far as Im concerned in order to stand a chance at getting these encounters down, recruiting and keeping raiders, we may have to be more forgiving than we have been. It may very well require a change of attitude in some cases. A more productive approach, as opposed to raging on and belittling a new recruit would likely be more beneficial. Im not saying we need to be a bunch of peaceful hippies... but anger and dissent is contagious. Its clearly getting us nowhere fast. (Anyone who knows better, found to be screwing up repeatedly, still deserve rage though...)
Edit: Clearly fuck ups need to be pointed out... but it seems that a lot of the time, there is a whole lot of "fuck you suck" type comments being thrown around. Those comments more often that not feel unaccompanied by useful advise on how to correct the problem. Either that, or the useful advise is lost amidst the anger.
In a round about fashion these questions are being asked by this poll... but it may need to be spelled out very clearly.
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I think a fifth option should be "Skip HardModes that we are stuck on but have completed before, bang our heads on HardModes we've never done."
There's no excuse not to try a HardMode we know we can do. But if we spend an hour on it and haven't made serious progress, it's just standing in the way of us completing the other things we haven't done. Judging by the poll results so far, people clearly want to continue to push for Algalon, but do they want to keep kicking at the stuff we've already done?
As an aside, the fact that we struggle with stuff we've already done says something about the state of the guild. I remember in Sunwell, we'd spend weeks getting a new fight down, but as soon as we killed it once, we never struggled with it again. Clearly a large portion of each raid is having to be retaught these fights. A more stable raid base would do wonders for our progression (much easier said than done , of course). In this regard we may want to look more at new recruits reliability than just their skill. A constant raider may be better than a good one.
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if we cant even do the hard modes we've done before what makes you think we can do the harder hard modes, which is all that we have left. its like taking 2 steps backwards while trying to take one step forward and what if we cant even kill something we havent done before? that just hurts the guild even more.
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We can't do the hardmodes we've done before because you're retraining half the raid. That has no bearing whatsoever on new hard modes.
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you dont get it. the hard modes we havent done are harder than the hard modes that we have done that we can't even manage to do right now because people fuck up beyond what is physically possible , if they cant figure out how to not fucking tab target on general vezax how do you expect them to not stand in fire.
this is not the guild i want to be in if we are going to continue down the path of trying for 1 hour on hard modes before giving up because some faggot says he doesnt want to clear trash again. just let me know right now if thats going to be the case so i dont waste my time.
o also whoever voted for just clear ulduar quickly should just go on the friday/saturday run if he wants to be like that.
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I hope players realize what their vote entails, doin all hard modes and working on Freya and Mimiron means showing up five days a week and busting your ass every hour of raid.
I wouldn't mind setting a maximum number of attempts or time on any given hard mode we have already done, however if we couldn't do easier hard modes how can we do the more difficult ones?