09-16-2010, 02:02 PM
IM GAY
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attendance, in general
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09-16-2010, 02:02 PM
IM GAY
09-16-2010, 02:10 PM
abecx Wrote:I'm not going to get drawn into a forum battle at work. You're doing exactly what I knew you would do and this is exactly why you got kicked from the wow forums. I'll reply to your 'points' as basic as they are when I get home. Anyone else have some captain obvious shit they wanna post? Ive never been kicked from the wow forums. I think you've confused me with someone else. I'm not looking for a battle Abe, I'm looking to understand where your apparent animosity is coming from. You have once again replied to a reasonably worded post with an insult and a beautifully condescending tone. Honestly dude, wtf.
09-16-2010, 02:18 PM
Thorran Wrote:ITT Damage controlWhat else can you do with a thread of this nature? If players complaining care so much then let their actions speak louder than words, approach the players perceived as 'weak' and help them improve their performance instead of just saying "SO AND SO IS BAD REPLACE," and recruit so we're never short players, make sure the recruits are rotated and stay online during raids and in guild. As far as healers Xo hasn't been benched she could only raid one hour Tuesday and not at all on Wednesday. I thought Keca and Beromar did well and us being short healers which would normally make us call the raid night turned into several 50-60% attempts, since our phase one wipes weren't until later on in the night.
09-16-2010, 02:27 PM
Hitshade Wrote:Are you upset that I don't think the guild is of the same caliber it was a year ago?Judging the caliber of the guild is difficult, although I do think the length that ICC has been around has turned a lot of players into one day a week raiders and they'd prefer a GDKP/PUG or two a week to clear ICC rather than grind HM LK for a couple more nights. Hitshade Wrote:Are you offended I don't think the guild is capable of killing HM LK in its current state?Yes, the guild is capable if they show up for 50 attempts a week and have MAX FOCUS.
09-16-2010, 02:28 PM
Toadles Wrote:where did tay and ghost go?tay had no more fresh backs to stab and ghost cloaked
09-16-2010, 02:47 PM
jackslammer Wrote:Hitshade Wrote:Are you upset that I don't think the guild is of the same caliber it was a year ago?Judging the caliber of the guild is difficult, although I do think the length that ICC has been around has turned a lot of players into one day a week raiders and they'd prefer a GDKP/PUG or two a week to clear ICC rather than grind HM LK for a couple more nights. GOD DAMNIT JACK! HITSHADE IS ON THE RAMPAGE. HE DOESNT WANT A REASONABLE RESPONSE WITH DIFFERING OPINIONS BACKED UP BY REASONABLE THOUGHT. HE WANTS A FORUM BATTLE WITH INSULTS AND MUD SLINGING.
09-16-2010, 02:51 PM
CAHN'S SIGNATURE IS COMPLETELY UNCALLED FOR ON A PUBLIC FORUMS AND I'VE DONE MY SHARE OF TIME AND DON'T FEEL I NEED TO SEE THAT SIGNATURE WHEN I READ THESE FORUMS AND I DON'T KNOW HOW TO REMOVE SIGNATURES FROM FORUM SETTINGS BUT I DON'T CARE EVEN IF I COULD
09-16-2010, 02:52 PM
15MB RESPONSE
09-16-2010, 02:57 PM
jackslammer Wrote:derail the thread into something else, like the boss. why do we tank lk the way we do?Thorran Wrote:ITT Damage controlWhat else can you do with a thread of this nature? in p1, range starts way left of the iceblock, and everyone has to move on the first shadowtrap (either it's on range and we have to move out of it, or it's on melee, the boss gets moved, and range have to move to not be out of range). if range starts on iceblock we'd only have to move half the time (if shadowtrap is actually on range). in p2, we are currently positioned like this (flip when we switch sides): original edge ------------------------------------- stack (original position) -- boss/center -- tank when the valks come down, everyone has to turn around to dps the valks, the tank has to turn the boss around to drag him along for cleave damage. why don't we position it like this? original edge -------------------------------------- tank -- boss -- stack (original position) -- center no one has to turn around on the way out, and they only have to turn around on the way in (which they already had to do). also, given that boss is always casting shit and swinging his big swordaxe and lagging behind, you'd rather him start a bit in front of the valks so that he can keep up. in p3 (haha we haven't been to p3 in 2 weeks like i remember), what are we doing right off the edge transition? the boss tank and half the healers should be running way the fuck off to africa to the far side of the platform so that vile spirits spawn on the far side (and so that no one is tempted to dps the boss), while the raging tank should be on the near side right off the edge so that everyone gets as much raging dps time as possible before/right after the frostmourne. by the time the boss tank drags the lich king back to the near side (after vile spirits have spawned), the ragings should be dead, and the dps never even needs to move until vile spirits spawn on their side. |
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