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Why wouldn't you give waitlist full dkp. it gives incentive for raiders to sit for trials and rotate players during raids.
why even stay in this guild if you just get fucked for trying to help
also loot council
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IMO waitlist should be full DKP. The person is sitting around jerking it with no loot/experience/achievement/etc. That requires you check after each boss to make sure they aren't afk-ing the whole time (I believe there is still an add-on that handles this shit, I used in BC). If people on waitlist only want to show up Tuesday to collect DKP don't bring them to raid or institute an officer can deny fucktards from loot rule.
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WHY CANT YOU COMPREHEND THAT BEING ON THE WAITLIST IS THE SAME THING AS BEING IN RAID?
WHAT IS SO HARD TO UNDERSTAND THAT BEING AVAILABLE AND READY TO GO AT A MOMENTS NOTICE IS THE SAME AS BEING IN GROUP 4?
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CAN Wrote:why even stay in this guild if you just get fucked for trying to help Okay, drama-mama. You gonna take your bat and your ball too?
You know as well as I do that few and far between are the times when a person is on WL because they're "trying to help". The vast majority, they're there because they're worse players than everyone else in raid or they didn't want to put forth the effort to grind a boss and so they "volunteer to sit".
Lawler, the difference between showing up and working for a reward and showing up, sending a tell and alt tabbing to Hulu should be pretty obvious.
If a lot people (WHO WILL BE RAIDING NOT BOSSHOLEING) actually want something like this, then I'll take it up with Abe and Jack. Perosnally though, I think the idea is absurd enough I'm tempted to believe you're just trolling.
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Im not trolling, players never get rotated, trials rarely get trialed, then you end up stuck depending on people like me :dance: who quit, then you are just fucked
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If that's a problem, it's not WL DKP that will fix it.
Personally, I don't see rotating as necessary. We want the good players in raid all the time, IMO. Some rotation is necessary to ensure that you do give people the chance to show they're better/worse than the guy who's currently in raid, but that happens naturally. No need to force something like that, I don't think.
However, I do agree that our trial process is severely lacking. But I think that's a structural issue. No process is in place to smoothly bring in new blood. Trials don't get trialed because no one is in charge of seeing that they do. It's not like officers are all the time asking to get so-and-so-the-noob in and the raid is going, "Naw. I want to stay in and get my DKP."
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Waitlist can be difficult to enforce and anything too complicated requires a lot of tedious work on WebDKP. I think we should award waitlist 100% of timed awards, and any failed attempt to bring a waitlist player into the raid results in them forfeiting all earned waitlist DKP up until that point.
I'd picture our loot council being comprised of five SUpEROFLCER or higher ranked players each representing a different role, for example; Abec (tank representative), Alyse (healer representative), Aragon (melee representative), and Furly (caster representative), and myself. We'd use an add-on like Loot Council lite to simplify and hasten loot distribution.
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I actually really do think WL is as deserving of dkp as the raid.
If there is evidence of a raider being lazy and constantly asking to be sat, then perhaps it could be treated as a one off. That person simply doesn't get their wl dkp at all. Further, if we need someone from the waitlist and they are afk without notice when called upon, they would forfeit their wl dkp. They would be held accountable for being present or announcing that they are taking a hard poo, before they do so. I dont necessarily think people will abuse waitlist dkp and I imagine it would be fairly evident if they were.
It would be nice to have solid, reliable people ready on the WL. People that genuinely want to be there raiding. Those people dedicated enough to log on and be ready even if they arent in raid should be rewarded just the same as those who were privileged enough to be in the raid group. Providing full wl dkp may actually encourage this behavior.
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nth-ing full-ish wl dkp if we are using dkp, as well as regular wl afk checks and forfeiture of wl dkp for afk. if they're on the wl because they're bad, they shouldn't even be in your wl. if they're good enough to raid with you (even if they are not the best option for raid comp or performance), and they're spending their time fishing in dalaran waiting for the call to sub in and out, they ARE part of the raid. in fact, i think wl-ers should be in raid in groups 6-8 (as opposed to now when they are just kicked), so that they can read wtf's going on in raid chat. it's not hard to configure your raid frames to only show 1-5.
i also feel that time dkp should be the largest proportion (and probably all of it) of dkp awarded. it's the time you put in that matters, not whether you are farming gunship or sindragosa. it'd be nice to have an addon (i'm sure such a thing already exists) that does an dkp afk check and awards dkp to those not afk, and then you can just use it every 30 minutes or whatever.
loot council is alright too
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Well here's a simple solution.
Have the people on WL engage in some kind of activity that helps, such as gathering mats for pots/fish feasts, so that they aren't completely bored out of their minds while they sit on WL. No one likes to do WL only because it's 4 hours of thumb stuck up the ass for a possibility of being needed, which may or may not happen at all in the first place.
In general, we're pretty notorious for not really handling new recruits all that well. A feeder guild would probably help.
I'll start the WLPH AAA Guild "Ducking Done Differently". Personally the name is always a plus.
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