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10 vs 25
#13
Firecrest Wrote:The only reason I've seen for doing 25 mans that isn't flat out wrong is that 25 mans are more "epic". I don't agree, but how someone feels is not something you can argue against. You just have to ask yourself how important this epic feeling is when compared to all the opposing reasons against 25.

I definitely like the feeling of the 25 man raid, 10 man is just like a glorified heroic run... However Alyse states facts that sooner of later will affect everyone (I mean every one of us, and every single 25 man guild).

We have seen how encounters can be balanced either way in terms of difficulty. Just as you sometimes carry 5 bads, 25 man raids can have more room for error, 1 healer down is only 1/5 healing loss, where in a 10 man 1 healer down could be up to 50% healing lost. If you guys remember before 3.1 the hardest encounter in WotLK pre zerg strat was Sarth 3D 10 man.

Loot drops is something that can be balanced quickly and I don't think its an area blizzard would leave untouched for long if one format proves to be significantly superior to the other.

The real concern is that it is a FACT that if we come across something hard in 25 man we WILL be able to grab the 10 strongest players and kill that boss in 10m. We should just develop a way to deal with this.

I want to continue raiding as 25 man, I dislike having 10man A team and B teams, I will adapt to whatever format we end up doing.
Furly will transfer three days. From now on, 3 days, within three days he will transfer.
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